| Arena ideas | |
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+16darthwiley {FOF}COM_DRKDRAGON {MILLENEUM}MR.TUSKEN dx Axe JJ' Darkfire GRIZZ {Apocalypse}Sho'Nuff PyroJockey Bouncer KillaK ACE Kingkong {DSB}Mewtwo VASH 20 posters |
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{FOF}COM_DRKDRAGON Grunt
Posts : 34 Join date : 2010-08-16
| Subject: Re: Arena ideas Mon Aug 16, 2010 10:45 pm | |
| I know Apocalypse loves CTF maps, but maybe we can throw a few more conquest in the map rotation? | |
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darthwiley Forum Jedi
Posts : 209 Join date : 2010-03-20 Age : 48 Location : Vacaville CA
| Subject: Re: Arena ideas Tue Aug 17, 2010 12:12 am | |
| There are already a bunch of conquest maps. | |
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{FOF}COM_DRKDRAGON Grunt
Posts : 34 Join date : 2010-08-16
| Subject: Re: Arena ideas Tue Aug 17, 2010 1:36 am | |
| Whoops, alright, its just whenever I go on I always see CTF.. Guess its because it takes a lot longer to finish than a conquest map usually takes.. | |
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darthwiley Forum Jedi
Posts : 209 Join date : 2010-03-20 Age : 48 Location : Vacaville CA
| Subject: Re: Arena ideas Tue Aug 17, 2010 1:48 am | |
| Yea the conquest maps are shorter and have time limits.
BTW the FOF guys I have seen have been great players. | |
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GRIZZ Post Whore
Posts : 394 Join date : 2010-02-06 Age : 47 Location : Chicago
| Subject: Re: Arena ideas Tue Aug 17, 2010 4:59 am | |
| arena=ctf .com=conquest and even tho we are a mainly ctf server we still got like 10 conquest maps in the rotation about every 2 ctf maps then a conquest map for a brake from ctf. | |
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{DSB}Mewtwo Darth Spam
Posts : 471 Join date : 2010-03-31 Age : 26
| Subject: Re: Arena ideas Tue Aug 17, 2010 1:21 pm | |
| - GRIZZ wrote:
- and even tho we are a mainly ctf server we still got like 10 conquest maps in the rotation about every 2 ctf maps then a conquest map for a brake from ctf.
i see that there is ctf and conquest for some of the maps | |
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Bouncer Forum Jedi
Posts : 158 Join date : 2010-05-07 Location : Dubai
| Subject: Re: Arena ideas Wed Aug 25, 2010 6:22 pm | |
| Can we PLEASE add Hoth Conquest without the ATATs and Speeders? | |
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Axe Forum Jedi
Posts : 182 Join date : 2010-06-28 Age : 27
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VASH Post Master
Posts : 555 Join date : 2010-03-16 Age : 33 Location : im in my happy place (theres chocolate there)
| Subject: Re: Arena ideas Wed Aug 25, 2010 10:59 pm | |
| agreed lol i love takin down the snowspeeders and atats however i gots a question sometimes my rocket will lock on to snowspeeders and i can take down 1 right after another this usually works best when they 1st take off however somethimes no matter how many times i press square or how close i am (even at like 3 ft away) i cant lock on 4 nuffin and i was wonderin if any1 else had that problem and if there is a way to fix it | |
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boone532 Grunt
Posts : 24 Join date : 2010-08-15
| Subject: Re: Arena ideas Sun Aug 29, 2010 2:24 pm | |
| How about everyone starts out with only the grunt unlocked? then unlock more and more by points like: grunt=FREE! sniper= 5 points engineer= 10 points demolition= 12 points recon= 50 points special= 75-100 points hero= 50 KILLS I think this would be tons of fun!! | |
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VASH Post Master
Posts : 555 Join date : 2010-03-16 Age : 33 Location : im in my happy place (theres chocolate there)
| Subject: Re: Arena ideas Sun Aug 29, 2010 3:41 pm | |
| dude i like that idea thats pretty good lol tho i doubt others would go 4 it lol | |
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Bouncer Forum Jedi
Posts : 158 Join date : 2010-05-07 Location : Dubai
| Subject: Re: Arena ideas Sun Aug 29, 2010 3:47 pm | |
| Why not? I need to work on my grunt anyway. | |
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Axe Forum Jedi
Posts : 182 Join date : 2010-06-28 Age : 27
| Subject: Re: Arena ideas Tue Aug 31, 2010 7:13 pm | |
| Could we try adding Kamino just to test it out and see if people would like to see that map. Also just out of curiosity, why does everyone hate Felucia? I think it would be fun if there was a mod that could put the Akalay on the battlefeild. | |
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VASH Post Master
Posts : 555 Join date : 2010-03-16 Age : 33 Location : im in my happy place (theres chocolate there)
| Subject: Re: Arena ideas Tue Aug 31, 2010 7:27 pm | |
| now that would b fun!!! lol but i think that involves using ais x.x | |
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KillaK Forum Jedi
Posts : 138 Join date : 2010-04-22
| Subject: Re: Arena ideas Wed Sep 01, 2010 11:40 pm | |
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darthwiley Forum Jedi
Posts : 209 Join date : 2010-03-20 Age : 48 Location : Vacaville CA
| Subject: Re: Arena ideas Thu Sep 02, 2010 1:36 am | |
| Kamino BY FAR sucked to high heaven! Nobody can see and everyone snipes. It gets boring and annoying real quick. | |
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Blitz Grunt
Posts : 19 Join date : 2010-07-29 Age : 31 Location : The Internet
| Subject: Re: Arena ideas Thu Sep 02, 2010 8:35 am | |
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Axe Forum Jedi
Posts : 182 Join date : 2010-06-28 Age : 27
| Subject: Re: Arena ideas Mon Sep 27, 2010 6:42 pm | |
| Does anyone else besides me think that Polis Massa needs more action. Its defiently in my top 5 of favorite maps, but it always feels the same time everytime that map comes up. People kill eachother in the hallways and a few guys stay outside and kill anyone who walks outside to get the flag and take the flag to their base. Is there anything we could add that could make battles more intersting. Do you think there is a mod that could make it so that if you go outside you can jump higher and farther due to low gravity, and make it so that the force feilds can be destroyed. And finally if the force feilds are destroyed people who are close enough can be sucked outside into the outside battle? | |
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PyroJockey Post Whore
Posts : 412 Join date : 2010-03-19 Age : 64 Location : Pennsylvania
| Subject: Re: Arena ideas Mon Sep 27, 2010 9:56 pm | |
| - Axe wrote:
- Do you think there is a mod that could make it so that if you go outside you can jump higher and farther due to low gravity, and make it so that the force feilds can be destroyed. And finally if the force feilds are destroyed people who are close enough can be sucked outside into the outside battle?
No on the gravity, yes on the destructable force fields, no on the sucking action. | |
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Axe Forum Jedi
Posts : 182 Join date : 2010-06-28 Age : 27
| Subject: Re: Arena ideas Mon Sep 27, 2010 10:54 pm | |
| Ok I guess thats better then nothing. | |
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Axe Forum Jedi
Posts : 182 Join date : 2010-06-28 Age : 27
| Subject: Re: Arena ideas Tue Oct 12, 2010 4:57 pm | |
| When Darktroopers attack you all they have to do is shoot twice and ZAP! You're dead (unlesss you're a sniper then you only have to be shot once and you're dead!). Could we possibly make it so that Darktroopers have to reload after every shot? | |
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A Actual Retard Grunt
Posts : 42 Join date : 2010-10-06
| Subject: Re: Arena ideas Tue Oct 12, 2010 5:05 pm | |
| dark troopers may be able to 1 hit snipers but snipers can also 1 hit them so thats just fine and most other classes can 1 hit drak troopers so really reload after 1 shot would be a bit to harsh tho they are at times hard to kill but its not that hard same could be said for jet trooper they can 1 hit or 2 hit also and it has more of an AOE then the ark blast unless u charge up all the time but i would like for some new mods to be added to arena nothing to much just something like rocket people being able to run faster and stuff like that | |
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Axe Forum Jedi
Posts : 182 Join date : 2010-06-28 Age : 27
| Subject: Re: Arena ideas Tue Oct 12, 2010 6:35 pm | |
| Have you noticed how far the Dark Troopers can reach with that arc caster? They seem to be able to reach much much farther then they usually do. | |
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A Actual Retard Grunt
Posts : 42 Join date : 2010-10-06
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VASH Post Master
Posts : 555 Join date : 2010-03-16 Age : 33 Location : im in my happy place (theres chocolate there)
| Subject: Re: Arena ideas Sat Oct 16, 2010 4:43 pm | |
| yo pyro heres a thought i had while playing in ur server lol its like crazy fast there lol u kill then die then repeat process lol once u get the hang of it its 2 kills then die and a good player will steadily increase lol i still say u need to mod the award weapons XP lol my elite rifle sucks compared to regular version on the plus side it does look cool lol anyway gettin distracted lol what if u could make ur fast paced server even faster? has any body tried to mod the spawn in timer? sumtimes u have to wait like 15 secs what if u reduced it to like 5? im wondering if it does work how suitable would it b 4 the arena? | |
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