| Super Troopers | |
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+5Kingkong ACE Bouncer {DSB}Mewtwo Darkfire 9 posters |
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Darkfire Grunt
Posts : 11 Join date : 2010-06-07 Age : 31 Location : USA
| Subject: Super Troopers Mon Jun 14, 2010 11:56 am | |
| I was in a server (downloaded) and It was modded, when I spawned as a Sniper, It had 4 weapons!!!! Thats impossible! But Its four weapons were I think
Sniper Rifle Pistol Shotgun Rocket
And for the top list, it was Detpack (INFINITE!) and Grenades.
Its true, and I dunno, but it had to of been a mod, because when the map restarted, it had still been the same. | |
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{DSB}Mewtwo Darth Spam
Posts : 471 Join date : 2010-03-31 Age : 26
| Subject: Re: Super Troopers Mon Jun 14, 2010 12:00 pm | |
| that would be one tough cookie to fight | |
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Bouncer Forum Jedi
Posts : 158 Join date : 2010-05-07 Location : Dubai
| Subject: Re: Super Troopers Mon Jun 14, 2010 12:07 pm | |
| This is Battlefront 2 for PS2 right? What was the server name? | |
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Darkfire Grunt
Posts : 11 Join date : 2010-06-07 Age : 31 Location : USA
| Subject: Re: Super Troopers Mon Jun 14, 2010 12:24 pm | |
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ACE Forum Jedi
Posts : 142 Join date : 2010-04-04 Location : unknown
| Subject: Re: Super Troopers Mon Jun 14, 2010 1:57 pm | |
| thats not possible mods like that crash the server | |
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Bouncer Forum Jedi
Posts : 158 Join date : 2010-05-07 Location : Dubai
| Subject: Re: Super Troopers Mon Jun 14, 2010 5:42 pm | |
| Now this sounds pretty epic. I'd love to find out how they did it. | |
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Kingkong Grunt
Posts : 47 Join date : 2010-02-23
| Subject: Re: Super Troopers Mon Jun 14, 2010 6:43 pm | |
| dude!!! i might go play that now!!! | |
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PyroJockey Post Whore
Posts : 412 Join date : 2010-03-19 Age : 64 Location : Pennsylvania
| Subject: Re: Super Troopers Mon Jun 14, 2010 7:22 pm | |
| Snipers have 6 weapons, 2 primary, 2 secondary, 2 award. The problem is the secondary weapons have an extra property (called the weapon channel) that the primaries do not have. I have yet to find a setting that would allow assigning a primary weapon to a secondary slot. The game will freeze even when attempting to replace one secondary weapon with another, such as replacing the thermal detonators with mines.
I haven't even heard of this working in the H3Xploit forums and they've been doing it a lot longer than I.
As for grunts with light sabers, a light saber is a melee weapon and there are only 2 classes outside of the Jedi’s that use melee weapons, Gamorreans and Wampas.
SWBF2 could use more melee weapons. Doesn't it piss you off when you run out of ammo as a wookie and you can't just pull peoples arms out of their sockets?
Sounds like a PC mod if anything. | |
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Darkfire Grunt
Posts : 11 Join date : 2010-06-07 Age : 31 Location : USA
| Subject: Re: Super Troopers Wed Jun 16, 2010 11:41 am | |
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KillaK Forum Jedi
Posts : 138 Join date : 2010-04-22
| Subject: Re: Super Troopers Wed Jun 16, 2010 2:52 pm | |
| yea impossible......nice try tho
u remind me of the boy who cried wolf | |
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slayer Bounty Hunter
Posts : 72 Join date : 2010-05-22 Age : 26
| Subject: Re: Super Troopers Mon Jul 05, 2010 10:50 am | |
| jeese pyro how much do u stinkin know about mods? | |
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dx Grunt
Posts : 48 Join date : 2010-03-13
| Subject: Re: Super Troopers Mon Jul 05, 2010 12:45 pm | |
| sound like that server found away throught the patch or might have had a code to by pass it | |
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PyroJockey Post Whore
Posts : 412 Join date : 2010-03-19 Age : 64 Location : Pennsylvania
| Subject: Re: Super Troopers Tue Jul 06, 2010 1:00 pm | |
| - slayer wrote:
- jeese pyro how much do u stinkin know about mods?
Not enough to make a mod like this work for the PS2 version. - dx wrote:
- sound like that server found away throught the patch or might have had a code to by pass it
You can bypass the DNAS by playing a LAN game. This can be done over the internet using XLink Kai or a VPN like Hamachi, but they won't appear on the list of internet games provided by Gamespy. | |
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ACE Forum Jedi
Posts : 142 Join date : 2010-04-04 Location : unknown
| Subject: Re: Super Troopers Wed Jul 07, 2010 4:03 pm | |
| how do u give the rifle mor ammo? | |
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PyroJockey Post Whore
Posts : 412 Join date : 2010-03-19 Age : 64 Location : Pennsylvania
| Subject: Re: Super Troopers Wed Jul 07, 2010 4:44 pm | |
| - ACE wrote:
- how do u give the rifle mor ammo?
Increase the number of clips for the weapon for the class in the sides files. You have to experiment, too large a value will freeze the game. The ammo counter in the HUD will not reflect the increased value, it will only show the original maximum when you reload. | |
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ACE Forum Jedi
Posts : 142 Join date : 2010-04-04 Location : unknown
| Subject: Re: Super Troopers Thu Jul 08, 2010 5:11 pm | |
| ok how do i make remote rockets 0 points to unlock? | |
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